1 will enable dynamic lightning, dynamic lighting will lightenup the ground/wall when you shoot a rocket for instance. Disabling this will give you a speed increase of +- 1 fps.
The higher the value the blurrier the textures of the world will get, this will result in a better performance on 3dfx-cards with 4mb (on 6mb cards it's useless)
Will smoothen out your mouse movements (interpolates mouse movement).
This will prevent clearing the z-buffer and give you a little fps increase +- 0.3fps (but then again every increase is useful), the side effect is that in multiplayer setup the models will flash(who cares ?!).
The same as with gl_picmip only this refers to the sky-textures.
1 will make a glowing ball of light around the projectiles fired
0 will eradicate the irritating blue haze when you get the quad , under water will seem as like walking out of the water.
The same as with gl_picmip only this refers to the player textures.
And then there was light...(no shadows,but one bright world)
With this you can set the picture quality of the textures from Glquake2 to software quake2.
GL_TEXTUREMODE GL_NEAREST (looks almost like dos quake)
GL_TEXTUREMODE GL_NEAREST_MIPMAP_NEAREST
GL_TEXTUREMODE GL_LINEAR
GL_TEXTUREMODE GL_LINEAR_MIPMAP_NEAREST (Default)
GL_TEXTUREMODE GL_LINEAR_MIPMAP_LINEAR
If you move your mouse forward you will look up/down.
You can walk through the levels and the monsters won't pay attention to you.
Adjust with this the speed of your forward mouse movement, the higher the faster.
Adjust with this the speed of your horizontal mouse movement, the higher the faster.
With this you can limit your fps(frames per second), for instance you are playing with a friend : he has a p2-300mhz , you have a p133.Now you can limit the fps of a your friend so its equal fps for everybody.
When you have very low fps a turtle icon will appear in your screen.
1 will enable a white aiming cross
2 will enable an aiming sniper dot
3 will enable an aiming angle
Do you think the console is coming way to slow down ?, adjust the setting to a higher value
If you think that the warping effect of being under water is annoying,set this to 0(3dfx users don't have to).
A higher setting will give you a wider view(difficult aiming), lower will zoom in your view.
1 will enable downloading of models and maps if you don't have them.
Uses m_pitch an m_yaw simultaneously to adjust the speed of mouse movement.
When you press this, it will give you a screen were you can review your settings,if you agree with them you can save them there accordingly.